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Category Archives: Flashscience.com
Stopping distance simulation
This animation shows how the braking distance of a car is determined by the speed of the car and the road conditions. Enter a speed from 0 – 120km/h & a reaction time from 0 to 2 seconds to calculate … Continue reading
Posted in Flashscience.com, How can motion be described and explained?, Simulations
Tagged Motion, Simulation
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Circuit calculations
This object shows the relationship between current & voltage when changing resistance. The differences in current and voltage relationships can be seen. Drag the red sliders to change the resistance between 1 & 100Ω and change the input voltage from … Continue reading
Posted in Flashscience.com, How do electric circuits work?, Simulations, Unit 1
Tagged Electricity, Simulation
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Flashscience.com
Prior to developing this website, I worked on another project: Flashscience.com. This was a collection of various Flash based learning object that I had made for various classes. Some are still great, some looking bit dated. Since I started the … Continue reading
Kirchhoff’s laws
This learning object describes Kirchhoff’s laws of current and potential, and how current can be calculated in a multi-loop circuit. Downloads: Flash source file (.fla) Flash (.swf) Windows executable (.exe) Mac application (.app)
Posted in Flashscience.com, How do electric circuits work?, Simulations, Unit 1
Tagged Circuits, Electricity, Simulation
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Reaction time tester
Test your time to react to visual or audio cues. Downloads: Flash source file (.fla) Flash (.swf) Mac application (.app) Windows Application (.exe)
Radioactive decay & half-lives
The eventual decay of any particular radioactive atom is random – we can not know when it will decay. The half life of an isotope is the time that it takes for half of the atoms to decay. For example … Continue reading
Posted in Flashscience.com, Simulations, Unit 1, What is matter and how is it formed?
Tagged Nuclear, Radioactivity, Simulation
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DC Motor simulation
This animation shows the turning effect (torque) acting on a DC motor through its rotation. You can use the right-hand slap or Fleming’s left hand rule to find the direction of rotation. Downloads: Flash source file (.fla) Flash (.swf) Mac … Continue reading