Twitter
Recent Comments
- justin on Electric fields podcast
- VCE Physics on Light & matter podcast
- VCE Physics on Exam time podcast
- VCE Physics on Forces & motion quiz
- KierenM on Forces & motion quiz
-
Recent Posts
Tags
- Ben Ryder
- Circular Motion
- Colour
- Decibels
- Diffraction
- Electric Fields
- Electricity
- Electric Power
- Electromagnetism
- Energy
- Exams
- Forces
- Gravity
- Humour
- Induction
- Interference
- Kinematics
- Lenses
- Light
- Light & Matter
- Magnetism
- Mirrors
- Motion
- Motor
- Music
- Nuclear
- Optics
- PhET
- Photoelectric Effect
- Projectile Motion
- Quantum
- Quantum Physics
- Quiz
- Radioactivity
- Relativity
- satellites
- Simulation
- Sound
- Transformers
- VCAA
- Veritasium
- Video
- Vsauce
- Waves
- Weight
Categories
Physics links
Wordpress Stuff
Tag Archives: PhET
PhET – Charges and Fields
Arrange positive and negative charges in space and view the resulting electric field and electrostatic potential. Plot equipotential lines and discover their relationship to the electric field. Create models of dipoles, capacitors, and more! (Choose the fullscreen option down the … Continue reading
Posted in How do things move without contact?, Simulations, Unit 3
Tagged Electric Fields, PhET
Leave a comment
PhET – Wave Interference
Make waves with a dripping faucet, audio speaker, or laser! Add a second source to create an interference pattern. Put up a barrier to explore single-slit diffraction and double-slit interference.
Posted in How are light and matter similar?, Unit 4
Tagged Interference, PhET, Waves
Leave a comment
PhET – The photoelectric effect
See how light knocks electrons off a metal target, and recreate the experiment that spawned the field of quantum mechanics. Click to Run http://phet.colorado.edu/en/
Posted in How are light and matter similar?, Simulations, Unit 4
Tagged PhET, Photoelectric Effect, Simulation
Leave a comment
PhET – Moving Man
Click to Run Learn about position, velocity, and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position, velocity, or acceleration and let the simulation move the man for you.